I architected the VR system from the ground up, utilizing Unity’s physics engine to ensure the "Plank" felt physically responsive—mimicking the exact weight distribution, subtle sway, and tension of a real-world structure. By integrating high-fidelity ambient audio and depth-perception triggers, we transformed simple gameplay into a visceral, adrenaline-inducing test of human coordination.
The LuvEscence VR project serves as a masterclass in immersive design. It bridged the gap between raw technical execution and narrative-driven environment design, effectively demonstrating how spatial computing can alter perception and decision-making in a controlled digital space.
LuvEsence VR
2024
VR, Immersive
